Fictionally interactive


Sabotage! is a set-piece story in a space opera setting. It was an entry in the IntroComp 2006. While poorly received, I couldn't bring myself to delete it entirely. Having recovered the source code recently, after believing it lost, I decided the whole game deserves a place here. Hopefully someone will find it enjoyable, for all the flaws.

As a former IntroComp entry, the game ends on a cliffhanger. It's otherwise complete within its own framework, but YMMV.


See the solution if you don't want to waste time with my poorly hinted puzzles.

Vector art for the graphical sidebar appears to be truly lost; you can probably still extract the PNG from the Glulx edition if you want to rebuild it.

Sabotage! is freeware; feel free to share it with your friends. I'll consider relicensing under more modern terms if anyone's interested.